Lets do the big mobile numbers blog. Where are we in mobile stats in 2014?
The mobile subscription rate is at or very very nearly at 100%. For 7.1 Billion people alive that means 7.1 Billion mobile phone subscriptions worldwide. Not everyone has a mobile account or number - babies don't have mobile phones so some of us have two or more accounts. Hong Kong is past 200% penetration rate for example. But globally yes, we are now at 100%. 7.1 Billion mobile phone accounts in use worldwide.
SIZE IS HUGE
So first, some context. The PC. Take every type of PC, including desktops, laptops, netbooks and tablet PCs and add them together. What do we have? 1.5 Billion in use worldwide. Mobile is nearly 5 times larger. Televisions? Sure. We are now at 2 Billion TV sets in use globally. But mobile has 3.5 times users. What of 'paid' TV viewers - ie cable and satellite TV accounts? Thats only 1 Billion. Mobile has 7 times more paying customers. Landline phones? There are only 1.1 Billion of those left. Mobile is more than six times bigger.
Then lets talk about those numbers. 7.1 Billion mobile subscriptions is not 'unique users' and it is not 'handsets in use'. The number of unique users is now 4.5 Billion or 63% of all humans alive are actually users of mobile phones. The remaining 2.6 Billion accounts are second or third accounts for the same user. And many of us have two phones. What is the number of phones in use? We are at 5.4 Billlion mobile handsets in use around the world. So out of the unique user number (4.5 Billion) 900 million carry two phones. So 20% of us, one in five who has a mobile subscription or account, actually walks around with two phones (and at least two accounts).
MOBILE SUBCRIBERS END OF 2013
Total active mobile subscriptions or accounts . . . . 7.1B (was 6.7B in 2011, growth 6%)
Unique mobile users . . . . . . . . . . . . . . . . . . . . . . 4.5 B (was 4.3B in 2011, growth 5%)
Actual mobile phones in use . . . . . . . . . . . . . . . . 5.4 B (was 5.2B in 2011, growth 4%)
Source: TomiAhonen Almanac 2014
This data may be freely shared
MONEY IS ALSO HUGE
The industry grew 7% in total revenues last year and the global mobile industry is now worth 1.56 Trillion dollars annually. That breaks down so, that 1.15 Trillion is service revenues (our phone calls, messages, internet access, music, games, advertising, apps etc). 280 Billion is handset sales (mostly smartphones) and another 125 Billion is 'other hardware' that includes a wide range from networking equipment to accessories.
Of the service revenues those highly hyped smartphone apps are still only a tiny corner of the opportunity. The mobile operators/carrriers still make the majority of the service revenues and two giants dominate that space - voice calls and messaging. Voice calls were worth 673 Billion dollars in 2013 while messaging was worth 199 Billion dollars. And no most of that was not 'OTT services' like Whatsapp. SMS text messaging was worth 130 Billion dollars and MMS another 46 Billion dollars in 2013, for the lion's share of messaging revenue worldwide. Please note that an increasing portion of both SMS and MMS is now content (like voting for TV shows), advertising and commerce revenues (coupons etc).
HANDSETS
So lets talk phones. 5.4 Billion mobile phones in use worldwide. The industry sold 1.8 Billion new mobile phones just last year alone. And more than half of the new sales are now smartphones (990 million were in 2013). In the installed base, already 31% of all mobile phones in use are smartphones (1.7 Billion units) and this year will sell about 1.2 Billion more with roughly half going to replace older smartphones and half going to first-time smartphone owners. But before you lament those 'dumbphones' they aren't that dumb these days. 44% of all phones in use have WiFi capability. 67% can install apps via Java. Four out of five has a memory card slot. Nine out of ten phones in the world can receive MMS multimedia messages (And 100% can do SMS text messaging obviously).
The migration to smartphones continues at rapid pace. Three regions - advanced Asia-Pacific, Europe and North America have passed the mid-point so there are smartphones for more than half of the population. The Middle East is nearing the mid-point. Lagging in the migration rate come Latin America, developing parts of Asia, and Africa. As I've reported on this blog regularly in the 'Smartphone Bloodbath' series monitoring the market share wars on a quarterly basis, Android has now utterly won the smartphone platform war with over 80% of new sales. Apple's iPhone has peaked and is in gradual decline at about 15% with the remnant few percent split among Windows, Blackberry and miscellaneous others. In the installed base the past large sales of Symbian and Blackberry still place them ahead of Windows, with Windows lingering in fifth ranking among smartphone operating systems by actual devices in use. Android and iPhone obviously dominate the installed base as well.
MOBILE INTERNET
An easily-muddled statistic, the internet or 'browsing' user base and which platform they use is prone to very wild swings of legitimate reporting of the statistics. It depends on whether you count primary use or all use (many of us will access web content from several device types, our laptops, our tablets, our smartphones etc). And the reporting is often coming from systems which do not measure all use, or which miscalculate part of the use (often iOS measurements cannot differentiate between iPhones - ie smartphones vs iPads ie tablets and iPod Touch ie PDA uses). But when we allow multiple uses, and look at all 'browser' type of access to 'internet content' such as Facebook, Google, Twitter, YouTube, Amazon etc - then the usage in 2013 was like this:
There are 2.9 Billion users of the internet when any device and type is allowed including accessing from internet cafe and other shared devices.
48% of the internet users will use both a PC of some kind (which includes tablets) and a mobile phone
42% will not use a PC and will only access the internet on a mobile phone (smartphone or dumbphone)
and 10% will not use a mobile phone and only access the internet on some type of PC (including tablet)
Of mobile phones used to access internet content, the numbers build like this. 1.6 Billion use a smartphone. 2.2 Billion use an HTML based mobile brower (including smartphones and dumbphones). And 2.6 Billion use any type of mobile browser including WAP and HTML (this of course therefore includes smartphones too). You can see there is a lot of chance to offer confusing and 'disagreeing' numbers just by browsing before we consider say app downloads.
MESSAGING OTT AND PEAK SMS
So the OTT revolution has really taken off led by Whatsapp. But still the total user base is modest. OTT services across all OTT types have only 1.4 Billion users. That compares with 5.8 Billion users of SMS and 3.3 Billion users of MMS. The total traffic, user count and even revenues of SMS still grew in 2013 while OTT services grabbed the majority of total mobile messaging traffic. The heavy users who send more than 100 messages per day will shift most of that traffic rather rapidly to more cost-effective (and user-friendly) messaging platforms. But even heavy Whatsapp users will usually not abandon SMS they only greatly diminish its use. For advertisers and brands, obviously, SMS is the only way to reach every economically viable person on the planet, with MMS a near-universal second choice.
MEDIA CONTENT
The total non-voice 'data' opportunity in mobile is now nearing 500 Billion dollars in value. 40% of that is now from messaging and 60% from 'value-add data' which includes media content, apps and many other elements like the sales commission from m-commerce. 290 Billion dollars is the total value of mobile media content. The big media opportunities in mobile are social media, TV and video, gaming, search, news and virtual goods. Music has passed its peak and mobile music revenues are now in decline. Several areas of smaller size are growing fast led by m-health and m-education. Smartphone apps are only a tiny slice of this space with most income earned by apps built for gaming.
MOBILE ADVERTISING
Then we have advertising. Mobile ads keep growing at rates of nearly 100% per year and across all mobile ad income types passed 30 Billion dollars in value in 2013. This includes the often-reported banner ad revenues and the less-often included messaging revenues and the in-app advertising.
DIGITAL DIVIDE
And finally a few words about the so-called 'Rich World' vs the 'Emerging World'. The spoils of the digital miracle are not spread evenly. But even here the 'best story' in digital for the Emerging World is of course mobile. Of the 7.1 Billion mobile subscriptions, we in the 'West' have 2.1 Billion mobile subscriptions for a 175% mobile penetration rate. The Emerging World with 5.9 Billion people have 5.0 Billion subscriptions for an 85% penetration rate. In the Industrialized World 97% of all phones in use are cameraphones vs 76% in the Emerging World. 82% of the mobile subscriptions in the Industrialized Countries have migrated to 3G while only 18% of the accouns in the Emerging World have done so. 53% of handsets in the West are smartphones while only 21% in the rest of the world are so. And did you know many actually buy used handsets? Only 3% of mobile phones in the Industrialized World are second-hand phones (these tend to be hand-me-down phones we give to our young kids). But in the Emerging World 17% of all phones in use are second-hand phones (often shipped from more affluent countries).
SO WHO ARE THE BIG DOGS
Then lets do the 'if measured only by their mobile business' chart of the biggest players. So for example Apple we remove the Macs and iPads and iPods and iTunes, only the iPhone and its app store revenues. For Samsung we remove the flat screen TVs and PCs and all sorts of consumer electronics. For Vodafone we remove the fixed landline telecoms business etc. When we measure the largest companies on the planet by purely their mobile income we get this chart:
BIGGEST COMPANIES WHEN ONLY COUNTING THEIR MOBILE BUSINESS IN 2013
1 (3) Apple iPhone, USA, smartphones . . . . $ 112 B
2 (4) Samsung Galaxy, S Korea, handsets . $ 103 B
3 (1) China Mobile, China, operator . . . . . . . $ 91 B
4 (2) Verizon Wireless, USA, operator . . . . $ 82 B
5 (5) AT&T Wireless, USA, operator . . . . . . $ 65 B
6 (6) Vodafone Mobile, UK, operator . . . . . . $ 58 B
7 (7) Telefonica Movil, Spain, operator . . . . . $ 52 B
8 (9) T-Mobile, Germany, operator . . . . . . . . $ 50 B
9 (8) NTT DoCoMo, Japan, operator . . . . . . . $ 49 B
10 (10) Orange Mobile, France, operator . . . .$ 44 B
Note: All except China Mobile in the above chart are 'virtual companies' with imaginary names to reflect their mobile businesses and their mobile branding.
Source: TomiAhonen Almanac 2014
This data may be freely shared
So the two big smartphone makers Apple and Samsung have kicked the big mobile operators from the top slots. No big surprise here, as the trend was clearly forming for the past few years. Meanwhile operators struggle with flat revenues or even declining revenues as voice calls and messaging revenues are under increasing threats from OTT services like Skype and Whatsapp.
ALL DATA IN THE ABOVE MAY BE FREELY SHARED
Please mention your source as TomiAhonen Almanac 2014 for any data you want to use. You don't have to ask for permission to quote any of the above numbers.
Thats what the world of mobile looks like in early 2014. If you need more data, I have just released the 2014 edition of the TomiAhonen Almanac which has now over 200 pages and over 100 charts and tables, like the above and much much more hard-to-find mobile data in a handly pocket-sized ebook that you can save onto your smartphone or tablet to keep all the latest mobile data always with you. The ebook TomiAhonen Almanac 2014 costs only 9.99 Euros and is available for immediate download only from this link. (Note currently it still shows the 2012 Almanac but obviously you'll get the brand new 2014 Almanac if you buy it). There is also a free edition of an older Almanac if you need rough numbers but don't care to have the latest specific details. See more at TomiAhonen Almanac 2014.
"The remaining 2.6 Billion accounts are second or third accounts for the same user"
Any idea how many of those accounts are actually for wireless modems (data cards or USB keys), or actually used in industrial applications?
Posted by: E.Casais | May 12, 2014 at 06:59 PM
You can always tell the Microsoft shills and their patrtners. They play nice at times ...but isn't it revealing how they always look for, and find, ways to diminish Android/Google/Opensource using whatever non-sense arguments they can dream up. At times, I feel sad for them...NOT! But, they must be so thoroughly frustrated that they are getting their butts kicked. ...for years!!! It can all be summed up with "NO ONE WANTS A WINDOWS PHONE" :-)
Posted by: baron99 | May 12, 2014 at 11:18 PM
@Leebase
If you start thinking and stop being apple cheerleader, you will notice Tomi writes that apple figure INCLUDE THE APP STORE REVENUE, but in Samsung, Google took the app store revenue.
Capice?
Posted by: BaseLee | May 13, 2014 at 02:34 AM
Hi all
A few quick responses from Doha airport lounge as I await my flight to Lagos Nigeria for the next conference this week
E.Casais - I do report that data point in the Almanac. For 2014 its 380M total data subscriptions ie 9% of all subscriptions are non-human/non-phone cellular connections either M2M or used in laptops, netbooks and tablets. It is 6% of unique users.
LeeBase - that stat too - enterprise/business users is regularly in the Almanac. About 3% of total subscriptions are with enterprise/corporate customers but its about 10% in the Industrialized World. (and there is a whole chapter on Apps economics)
And to you second comment - please note I did not discuss 'profit' as the measure for the largest 'mobile-only' corporations. I did exactly like Fortune and other global measures of the biggest companies, by revenues. We know Apple makes (currently) the biggest profits of this industry - indeed of any industry - but that is, as you know, beyond the scope of this blog. Don't bring that topic into this discussion.
Keep the discussion going
Tomi Ahonen :-)
Posted by: Tomi T Ahonen | May 13, 2014 at 04:08 AM
Tomi,
More like this please..
...and some marketing / innovation / advertising trends (like you used to do a few years back)
Posted by: Henry Sinn | May 13, 2014 at 09:18 AM
MMS has to be on the way out....
It costs WAY more than SMS and there are may problems with recipients actually receiving..
Why would anyone send and MMS when you can send an SMS with a link - that immediately opens the door to a transaction (assuming the link takes one to a mobile-friendly site - responsive or m.)
Posted by: Henry Sinn | May 13, 2014 at 09:21 AM
@Leebase:
How about admitting that you do not understand the market? If premium is all that counts for you I don't think your opinion needs to count. As in other markets, premium should be a small niche. The smartphone market isn't there yet, and that's why Apple seems so powerful. But don't exepect things to remain the same forever.
Your recent posts also have clearly shown that you have absolutely no clue what constitutes a 'normal' smartphone user.
It seems, 'normal' is for you someone who likes to waste their money on pointless nonsense.
But it has clearly been shown that this isn't the case. I had a discussion about this with my boss just this morning.
I was told that
- approx. 2% of smartphone users actually buy apps
- of these 2% the vast majority will spend some money the first few days, and maybe occasionally for 2 or 3 weeks. Once the novelty wears off they stop.
- the tiny rest - maybe 1% of those 2%, that's the heavy spenders. These are also mostly early adopters.
To summarize, most people use a smartphone precisely what it's meant for: a mobile phone with internet access and a photo, video and music player. And that's where they stop.
That is even true for Apple, but since the heavy spenders are mostly early adopters, Apple got a lot more of them - and that's the ONLY reason why Apple is selling so much more apps - not the made up nonsense that the low end market 'doesn't use their smartphone as a smartphone.'
We'll see how this pans out. It's clear from the numbers that most smartphone users are not heavily invested into any kind of 'ecosystem'. They are not vendor-locked-in. Right now there is very little motivation to switch away from Apple, especially in the US with its price-fixed market but this can change very quickly.
It's quite obvious that the other manufacturers will see the gravitation to cheaper hardware first - because you can downgrade without too much change all at once - but I'm quite certain that this will affect the entire market eventually.
This also explains why Apple seems to grow in premium market share. Those who want Apple have no decent cheaper option. If they want to get something cheaper they have to quit Apple but since they also quit the premium segment they won't show up with the direct competition.
A modern mid range smartphone has more than enough computing power to satisfy the need of >95% of all users so the incentive to buy premium will grow smaller steadily. But if the market goes down with its price as a whole, Apple won't be able to survive with its premium-only pricing. They will have to lower their profit margins eventually.
Oh, and nobody is talking about 'failing' business here. But you seem to persistently ignore the bigger picture of current developments and focus on Apple's numbers in a nice protected fruity bubble where nothing else matters.
Posted by: RottenApple | May 13, 2014 at 06:47 PM
"It's a separate market and should be judged and counted as the separate market it is."
Nope, and again nope. The argument by RottenApple stands, and is one commonly used in market analysis. If products can be fairly seamlessly substituted for one another, are sold via the same channels, have the same functionality and the same conditions of utilization, then together they constitute a single market. Since one can move down or up with Android, WP, or BB, then this means that smartphones are just one big market. Actually, this is acknowledged by Leebase who talks about "premium segment" -- not premium market.
And yes, when people realize that they finally do not really need a Range Rover, a Tissot, or a Galaxy Note S5, and that a Logan, a Swatch or a Galaxy Ace is enough for them, this represents a problem for all those upscale manufacturers (but an opportunity for downscale vendors). Conversely, when people can move up, this represents an opportunity for upscale vendors (and an issue for downscale ones). Same as it always was in every market.
There is obviously disagreement about how much Apple might be affected by this (my opinion: not in the short-to medium term, but probably in the medium to long-term), but iPhones are just one, admittedly major, participant in the mobile phone market. Trying to delimit an upper-end-expensive-smartphone-that-is-really-used-intensively-as-a-smartphone-and-not-as-a-feature-phone market is meaningless -- this is merely a (lucrative) segment of a larger market.
"Just as smartphones were never treated simply as "mobile phones" before, but as a separate market."
Never? When smartphones were Communicators, BB, or HTC WM they were included in mobile phones stats as such -- RIM was indeed compared to Nokia or HTC as such. These was a single market for phones -- some were smart, some features, some basic. It has actually not changed that much in this respect.
Posted by: E.Casais | May 14, 2014 at 11:17 PM
"they are not in the same market for analyzing how one car maker is doing vs another."
They are. Totally. Hint: Ferrari is just a subsidiary of Fiat.
Once again, you are mixing up market and segment. Luxury, premium, mid-range, budget -- these are not different markets, but different segments of the same market. Most manufacturers in most markets have a product range that addresses different segments, often under different brands. The success of manufacturers can be analyzed with respect to their (un)successful forays in different segments. There is fluidity between segments (obvious when economic conditions change dramatically).
Apple has maintained itself in the premium segment of the PC market, the mobile phone market and the tablet market. This is how the analysis must proceed. It is not so that Apple is selling trucks while the others are selling cars -- these are not sold via the same channels, are not used under the same conditions, cannot be seamlessly substituted for each other, i.e. they are truly different markets in the same way that PC and mobile phones are different markets. The iPhone is a phone -- it's even in its name.
"Developers don't support the platform with the most users....but the platform where the most money is made."
You are assuming that (a) most apps are developed by pure play independent software vendors (b) they are developed for profit.
This may well not be the case. Banks, transport companies, or administrations develop plenty of apps -- and their target is the mass market. Corporations develop plenty of apps for internal use -- and their target is whatever platform satisfies their requirements. Sales of such apps are in most cases irrelevant. What counts is how many people they can reach, i.e. the market share of the target platform...
In that perspective, iPhones are always safe as long as their market share is 10% or more. It is only when a market share dips below 5% that it becomes a niche -- and then mass market, free apps developers will start wondering whether it is worthwhile developing for iPhones. Once people do not find their favorite free local e-banking or train schedule or e-townhall app, then the bleeding away from the insular iOS premium segment may begin.
"Keep saying the amusing paradoxes like"
I have never uttered anything about peak iPhone, Apple failing, profitability being irrelevant, or any of those statements you attribute to me.
I have stated that differentiating between smartphones and other phones did not make sense (and now everybody is saying that many smartphones are not smartphones because they are used as dumbphones).
I have stated that market share is essential because of network effects, but that Apple is firmly ensconced at the top of the range and that the bloody battle will be for the mid-range (and now everybody is arguing that the 300$£€ smartphones coming from China or Motorola look increasingly enough compared to the 700$£€ Xperia/iPhone/Galaxy).
I have stated that the big change to look for is Chinese manufacturers and associated services going out of China, and that the big battlefield will be in developing countries of Asia, Africa and America (and now you cannot save yourself from all those reviews of Meizu, Xiaomi and Lenovo devices, and everybody is pondering the strategy of Nokia-Microsoft in emerging countries with Lumia 520 and Nokia X*).
I have always stated that Apple will remain safe and hugely profitable till the medium-term, and that the point where it may start to decline (but not collapse) is when its employees move to the new fancy headquarters.
Alles klar?
Posted by: E.Casais | May 15, 2014 at 09:19 AM
@Leebase:
All your polemics can't hide that you try to twist the argument to favor your interpretation.
It's one market. I'd even go so far to include feature phones in the same market. People who buy a feature phone do so because they do not need smartphone features (or at least they think they don't.)
Also, don't even think that the sales made through the app stores are the majority of profits generated through smartphones. They are a tiny niche, reaching an even tinier group of users. If you are into making apps to generate a profit by selling them your point may have some merit.
But it's completely and utterly irrelevant for someone who provides a service that can be accessed through the internet, be it via a web interface or an dedicated app. These providers have absolutely no interest in how much money Apple makes, their only interest in iPhone users is whether the investment to support their platform is bringing back enough revenue through their service.
For these businesses the average cost conscious Android user - who would never show up on your radar - might be as interesting, or even more interesting, depending on the service being offered.
But whenever you (or Baron95) show up, this is completely ignored, all that matters to you two are the immediate profits generated directly in the smartphone 'ecosystem'. So yes, it DOES matter that Apple's market share is falling, not to those who try to make their profits by selling apps, of course, but by the economy in general.
Posted by: RottenApple | May 15, 2014 at 12:10 PM
This is apparently becoming an 'eternity argument' on this blog, that apparently almost every thread eventually ends up on 'is the iPhone part of overall smartphone market or is it a niche'... guys.. you're not going to convince each other. You make valid points from you own POV. You also clearly see what the other side is saying. Could we not do this every time?
Apple is a niche player, luxury segment of smartphone market and increasingly the handset market will now measure total handsets not just smartphones which extends the market measurement DOWN in price not up. That makes Apple even more niche. Ie its 15% of smartphones but only 8% of all phones... Definitely premium niche but do we really have to do the 'ferrari vs fiat' argument again and again. Sorry LeeBase - Ferrari and Porsche and Aston Martin DO GET COUNTED in the global car market for market share which includes ultracheap cars like Tata and Smart etc
Tomi :-)
Posted by: Tomi T Ahonen | May 15, 2014 at 12:39 PM
PS - LeeBase )and Baron95) you WON.. Apple is most profitable and most valuable company on planet.. (but we don't do profits on this blog, as I don't want the wall street babble here)..
Tomi :-)
Posted by: Tomi T Ahonen | May 15, 2014 at 12:41 PM
@Tomi
Perhaps you should have a "sticky" post like they exist in most bulletin boards where the basics of what is discussed or not is laid out (no stock prices, no Fitch/Moodys/S&P ratings, etc), and the "eternity" questions are preemptively answered to thwart new threads devoted to them?
Posted by: E.Casais | May 15, 2014 at 12:57 PM
@RA
Apple's market share is declining, but it shouldn't matter since the unit sales are still going strong and Apple has good revenues. Decreasing market share didn't matter for Nokia in 2010. Why should it matter now for Apple?
Your claim about only 2% smartphone users downloading apps sounds strange.
http://www.theappys.ie/blog-news/98-of-iphone-users-download-apps/
If that was true, one iOS user downloading apps should be spending 200 dollars on apps every month. Clearly this is not the case. Apple had one billion dollars of app revenues in December 2013 only. If the installed base was 500 million and only 2% of the people were downloading apps that would make only 5 million users and those 5 million would be spending on average that 200 dollars every monthly.
Posted by: Siasa | May 15, 2014 at 01:50 PM
What we are actually missing is the current status and the trend of future app sales. We know that iOS is currently (probably) the biggest platform what it comes to app revenues. However we don't know how the market is split between the two platforms, Android and iOS.
What we also don't know is the speed of the trend changing the current status. Without that knowledge it may take anything from a week to two decades for Android to catch up iOS app revenues.
I have found some good estimates, but even at the best those are just estimates and tell little about the trend.
Why is this important to this topic? Because almost 9% of Apple's revenues in 2013 came from apps and that was included on the numbers.
Posted by: Siasa | May 15, 2014 at 03:38 PM
Siasa
Good question. This blog is the biggest free site of stats on the mobile industry overall, which is worth 1.5T USD ie 5x bigger than the internet economy for example. I focus on where the big money is, and apps is trivial in size (today). So I talk about where the real big money and opportunities are. If smartphone apps some day become a major content type for mobile, I will devote a lot of time and text to it. I know many are curious about it but seriously, apps are 3% of the 'mobile data' opportunity globally. SMS is nearly half. So you understand I HAVE to talk about SMS but really don't much care about apps. Apps are only viable currently for gaming and even there it is a horribly bad business prospect where typically one in 100 finds success (normal 'hits' businesses like pop music, books, movies etc have 10x better chance ie about 1 in 10 is a success). I know the tech press especially from USA obsesses about apps but again, I focus on where the reality exists not the hype...
that being said, I have done some apps analysis and the Almanac has some and I will at some point do a review of app store economics and app developer (despair) economics on this blog... Don't expect that in the next few weeks though, haha...
Tomi Ahonen :-)
Posted by: Tomi T Ahonen | May 15, 2014 at 04:53 PM
Since only Apple was making revenues of 10 billion in 2013 getting over 100% growth over the previous year, isn't that big money? Google must have been making tons also.
http://www.apple.com/pr/library/2014/01/07App-Store-Sales-Top-10-Billion-in-2013.html?sr=hotnews.rss
Google must also be making huge amounts of money with the apps and the growth must be really fast also on Android.
Apps are also a major reason for people buying smartphones. Just like camera and screen size are. Those have been covered in the past. Apps are also enabling companies to do business on mobile. Banks and video rental services use apps and those numbers can't be seen on app revenues while they are used with apps.
Even while Nokia in Q1 2014 was only a shadow of what it used to be, it still gives us a good way to compare the size of the business. Apple's app store had more revenues in 3 months than Nokia had for the entire D&S in Q1. I can only imagine how big it will be for Google in a year or two.
Posted by: Siasa | May 15, 2014 at 05:38 PM
@LeeBase
"Instead it is more meaningful to group by how the phones are used.
..//..
The low end smartphones are bought by people who bought the cheapest phones before and they will be used like the feature phones they used to have."
Where's your evidence for that? You've just made the assumption it will be the Notes and Galaxys that will be responsible for downloading most Android apps but where's your proof? I very much doubt it's true, the overwhelming majority of downloads from all app stores are for games which suggests the devices doing the downloads are not being used as smart devices at all, they are being used as games consoles/media players.
Personally I'd imagine most play store downloads will actually be kids who are more likely to have low/mid range Android phones not a Note or a Galaxy S*.
If we're going to create market segmentation based on our own imagined usage of devices it's going to be a rather fruitless discussion.
Posted by: WonTheLottery | May 15, 2014 at 06:19 PM
Actually, I do think that heavy gamers are willing to spend a bit more for their hardware. But ultimately those will be the ONLY ones willing to spend money for processing power.
Just as with PCs everybody else doesn't need it.
But again: Heavy spender does not equal affluent customer.
We are getting an extremely skewed picture here: The metrics Leebase uses heavily emphasize a very small group of users. But this group is not necessarily the one with the most money. These are gamers. Gamers always have and always will spend a disproportionate amount of money on their hobby, be it on PCs, game consoles or smartphones. They prefer to get 'the best of the best' when it comes to gaming hardware. But they often don't spend money on anything else.
The so-called affluent people, with good income and a qualified job normally do not play games, though, they may spend some money on apps, but compared to the gamers this is still a lot less. They are interested in other things - and with the current information we can't even tell how much of these prefer Apple over Android.
But by conveniently lumping these two together as the 'typical Apple user' we of course get a nice and rosy picture of the entire Apple 'ecosystem' - full of users who heavily invest in apps and also spend a lot of money elsewhere in the ecosystem, too.
The only problem with it, it's a mirage, nothing more. This customer does not exist, except maybe as a very small subgroup of the other two. These are two distinct groups of customers, in fact - and need to be analyzed separately.
Posted by: RottenApple | May 15, 2014 at 08:33 PM
There may be less people who are willing to spend on apps but in total the revenues Apple is currently generating with the App Store are quite impressive. 10 billion dollars in the last year is lots of money.
The good question is if Apple will be able to maintain the growth they had in the past. Last year it was over 100% compared to year before. This year Apple should be making at least 20 billion in app revenues if they keep on growing at a comparable rate. Is that possible?
What it comes to the games, it's not something Apple should be embarrassed of. Games are quite popular today and most people seem to be playing some games. Even the dumphones have some pre-installed games. If there are reasonable amount of money to be made with mobile games, there is no reason not to pursue that market. Obviously it was 10 billion market for Apple last year.
Posted by: Siasa | May 15, 2014 at 11:24 PM