I'm the guy credited with the term '7th mass medium' which explains why mobile is unique and distinct mass media from say comparing to the internet or TV or print. Since my book came out (Mobile as 7th of the Mass Media) in 2008 (a global tech bestseller, thank you all who bought it) - many keep asking me what is the 8th mass media. And up to now, I have said I don't know.
Last year a friend and colleague of mine, Raimo van der Klein (a long-time MoMoista - Mobile Monday - from the Amsterdam MoMo chapter) now the CEO of Layar, the Augmented Reality (AR) browser company, suggested that AR is the 8th mass medium. I thought about it then, and as the only commercially practical uses of AR in 'mass market' uses (for consumer media, not for example military goggles for fighter pilots) were on smartphones, I felt AR was only a media format for mobile. I did immediately accept that AR was at least the 8th unique ability of mobile haha, for which obviously Raimo gets the credit. And I told him I'd keep my mind open about it and consider what evidence we might have of the future of AR.
Now I read a Tweet from another very dear friend of mine, Antti Ohrling, known in the past for co-creating Blyk and earlier for his award-winning digital ad agency of Finland, Contra. Antti is one of those superduper bright people that whenever you meet, you feel like you want more time, and just hope you could take a tin-can opener, open up their brain, and just eat it all.. Like you know, our Alan Moore, or Dan Applequist or Jouko Ahvenainen or Richard Ting or Jonathan MacDonald or Lars Cosh-Ishii or Russell Buckley or Matti Makkonen or Mike Smith or Rory Sutherland. People who really REALLY get mobile - and get digital - and have lived this industry for decades and have enormous insights. So Antti retweeted something about those cool Google glasses we heard of last week. He did not even make the statement that shook me, it was an article written at Tech Crunch by Josh Constine, entitled 'Apple and Facebook should be Terrified of Google-Tinted Glasses'. Now, the headline is somewhat typical 'hype' headline as most modern tech articles seem to be (just look at my overhyped blog article titles often haha). But for Antti to bother to retweet that, I sensed Antti agreed with the sentiment of that headline..
And I would trust Antti's judgement 100% (I am tempted to say 101% but I am too much the stats-nut to know its not possible to give more than 100% haha) and it didn't take me long into that article for a massive thought to emerge. Yes, AR is cool on smartphones. But that is 'part time' use of AR. What if AR was the first unavoidable mass media channel? The first pervasively consumed mass media? Mobile phones as we know from the 7th Mass Media theory, have unique abilites such as being always connected and being permanently carried. So too will be AR (on glasses) but we don't consume media on our phones in uninterrupted way. The media consumption is in our pocket but we also put it into our pocket, away. These AR glasses by Google will change all that. We are seeing the birth of the first pervasive mass media (that might not be the best term, I have to think about it). So yes, am ready to call it. Augmented Reality is the 8th Mass Medium. And thank you Raimo van der Klein for discovering it, and for first postulating that might be so. I am your first convert haha. Here is the new list in order of their introduction:
1st mass media PRINT - from 1400s (books, pamphlets, newspapers, magazines, billboards)
2nd mass media RECORDINGS - from 1890s (records, tapes, cartridges, videocassettes, CDs, DVDs)
3rd mass media CINEMA - from 1900s
4th mass media RADIO - from 1920s
5th mass media TELEVISION - from 1940s
6th mass media INTERNET - from 1992
7th mass media MOBLE - from 1998
8th mass media AUGMENTED REALITY - from 2010
Note also how instrumential Google has been in this development. The first Layar AR mass market solutions were on Android smartphones. And now again its Google goggles that helped jumpstart this fledgling media industry. Wow. Google is 'creating' a massive digital media environment for itself to thrive in. If anyone learned the lesson of 'creating new market space' haha as Alan Moore and I argued in the signature book to this blog, Communities Dominate Brands, where we used Apple's iPod and iTunes as the perfect case example - haha, Google learned that lesson and then put the Google massive scale spin to it indeed. This is a new mass medium and it will be massive. MASSIVE. I would suggest immediately that it will be far bigger than the 5th media TV and 6th media internet, and I am willing to suggest, it may become bigger than mobile the 7th media itself. Awesome!
I will return with much more on this but for now, wanted to post it and celebrate. Now we know what came after mobile as a mass media channel, it is AR. Feel free to share the info, the updated list, and links to this blog. Am looking forward to comments!
A really insightful post. But credit where it's due. There are a significant number of other players who brought AR technology to market long before Google goggles. You seem to be implying that AR would not be taking off if it weren't for google exploiting it, which is speculation at best. There is a reasonable history of AR on the wikipedia article.
Posted by: Mark Heseltine | April 11, 2012 at 01:23 PM
Heya Mr. T:
Many thx for honorable mention, your cheque is in the mail.. 8-)
Agree.. I'v always been bullish on potential combining Digital & Physical worlds - still very early days for AR - 'imagine' 2020!
Wonder if you, and for readers here as well, had seen SmartAR?
http://wirelesswatch.jp/2011/05/19/sony-develops-smartar-technology/
See the video embedded there - especially towards end of 5-mins..
Cheers from Tokyo..
Posted by: Lars | April 11, 2012 at 02:29 PM
We all know that media are very powerful. They (dis)inform, they create tendencies, they influence people... so it's an easy guess that AR can be all that in more powerful.
It can be quite useful in everyday life : no need for a city guide, you have all information with you... it can monitor one driver's tiredness and show nearest hotels or places for a rest...
So it can help like a real media, like radio that informs about traffic jams, magazines that give reviews, etc.
In fact, if I understood it well, AR is a grouping of other media (all information that was originally printed or broadcast is stored in the net, and then accessible through mobile systems), so we have all advantages of these media (information and quick access to it) and all the risks (disinformation, manipulation) cumulated.
It's quite a powerful weapon, isn't it?
Posted by: vladkr | April 11, 2012 at 02:30 PM
It's great to see AR finally get the attention it deserves. That said, it's probably only now that the technology needed to drive it is cheap enough and portable enough for mass production and consumer acceptance (maybe). Take a look at the work of Steve Mann to see how long the wearable component has been in gestation (http://en.wikipedia.org/wiki/Steve_Mann). And it's this wearable aspect that is so compelling. The mobile phone "AR viewfinder" model was only going to take us so far.
Posted by: Bill Wessel | April 11, 2012 at 02:36 PM
Smartphones armed w/internet and now AR are just one more step of humans becoming Borg. Resistance is futile.
Posted by: cke | April 11, 2012 at 04:20 PM
Ah, this must then be the subject of your next book! (way better then the demise of nokia)
8-)
Posted by: Maarten Lens-FitzGerald | April 11, 2012 at 05:36 PM
Hi everybody
I really REALLY Wanted to leave this as the top posting on this blog through the weekend so we could properly celebrate this moment and random readers visiting the blog would see the story. But few minutes after I posted this, the Nokia thing happened and I've spent the next half day just fighting fires about the disasterous Nokia news and responding to comments and questions etc. I am SO sorry about that, this could have been a big day here on the blog just celebrating AR and the 8th Mass Medium.
I will return here when I am back to 'normal' and feeling happy again. But obviously the catastrophic Nokianews today has spoiled my day haha..
Cheers to all my pals here in the comments already! And PS the Bright Side of News also picked up on this story - thanks to them too!
Tomi Ahonen :-)
Posted by: Tomi T Ahonen | April 11, 2012 at 06:51 PM
But there is no AR business model. A speaker at an event I attended once said that the appropriate way to understand AR is as an analogy to CSS, an overlay, a presentation layer and no more than that. I agree.
Posted by: Stefan | April 12, 2012 at 01:45 AM
Dear Stefan,
Regarding a biz model for AR, I do believe there is one and many to come, although probably it will take some time. My comments is based on the success of Moosejaw, an outdoors clothing company which combined mass media 1 (Print) with mass media 8 (AR). Their winter catalog provided this capability (with an app called x-ray mossejaw.com/x-ray) where you could check an outfit and use the AR app to also check the models' underwater (ok,ok,ok hot models also sell) but their sales saw a +35% jump after introducing AR capability. Gizmodo ran an article on this in December
Posted by: Salvador Blasco | April 12, 2012 at 04:04 AM
Great post Tomi, however the real question is not who will be first with an AR project, but who will be the first get the right implementation of Agumented Reality out of the door.
Google might be first, but there can always be someone else cooking up a superior implementation, just like it took the iPhone to converge the trends and really open up the smartphone market to the masses. Google glasses could end up being the Windows CE/Windows Mobile of Augmented Reality, Microsoft started a massive mobile OS effort, they realized the tremendous potential mobile will have in the 2010s, wile Google and Apple where nowhere near a full fledged modern mobile OS. So Google being first is far from them cornering the market.
And with Jobs gone, I doubt Apple can really compete anymore in getting into new markets, they'll turn into another Sony, churning out endless upgrades of the iPads and iPhones to death, like Sony did with trinitron and walkmen brand.
Posted by: tcb | April 12, 2012 at 08:07 AM
Now the real problem i see with Google glasses is control, it seems its being done by voice, some SIRI like system, and voice alone just wont cut it in real life situation, its inefficient, time consuming, distracting in a variety of situations.
What you need, is an eye tracker system, where you control the interface just by looking at it. And where do you go for that? Labs of defense contractors that right now have decades of real life experience with augmented reality, since head mounted displays are such an integral part of modern fighter plane doctrine and have been since the mid 80s.
Posted by: tcb | April 12, 2012 at 08:36 AM
As tab said, it's not necessarily about who does it first, but who does it right first. Though I believe the adoption rate for AR goggles will be slower than for smartphones for a number of reasons:
- Users that have eyeglasses (such as myself) are much more reluctant to add something on top of the glasses. For example, 3D movies are borderline unpleasant for me because the 3D goggles don't stay on well enough on top of my glasses.
- Smartphones benefited, and continue to benefit, from the incredible success of mobile phones in general. Switching from a feature phone to a smartphone is a matter of cost, mainly, there are no technical/fashion/habitual barriers preventing the switch. AR goggles have a big barrier in convincing people to use them in the first place (similar to bluetooth headsets, I think).
- Though technology will advance rapidly, it is still not there yet to achieve even near parity with smartphones. And smartphones will continue to advance, as well. Producing AR goggles that have the connectivity, utility and battery life of smartphones while being small and light enough to use comfortably is a real challenge.
All that being said, I don't disagree that AR is going to be a huge success, and a huge factor in our lives as we go on. In fact, going back to my studies in 2005 there was an EU project, AMIRE (Authoring Mixed Reality), aimed at producing tools for authoring content for Mixed Reality (Augmented + Virtual Reality). So the work has been going on for a long time, and the basic ideas have been around for decades in labs and even longer in science fiction. Now the technology is getting there and we have the first real, mass market products in smartphones. It won't stop there, obviously.
Google is doing the right thing for them in exploring AR, but we're still a long way from Google Glasses becoming a mainstream commodity. And there is no guarantee whatsoever that Google will be successful while other's won't. I think there is a great amount of uncertainty as to what form the AR will eventually take. Or, perhaps it would be better to say which forms. So, I don't think Google's competitors need to be worried, the field is wide open for everybody.
Posted by: Mikko Martikainen | April 12, 2012 at 10:40 AM
@tcb: I would think that glasses with a combination of voice control, eye tracking and a minified kinect to allow for gesture control of AR would be the way to go.
Posted by: Rui Nunes | April 12, 2012 at 11:12 AM
@tcb Also... on Apple becoming a Sony... if you'll go search past news, you'll see Apple was not amused when Futurama mocked them on the eyePhone :) http://www.youtube.com/watch?v=EaHUpWuqNHY
Posted by: Rui Nunes | April 12, 2012 at 11:22 AM
@Mikko, good argument about getting it to the mainstream, if it was about the first Motorola would dominate mobile, and Xerox would be the king of desktop, but as we saw through the last 40 years, its all about shipping the product people actually want to buy and use. Lets just remember what a failure Apple Newton was (and no, iPhone and iPad have no Newton DNA and are in fact closer to the NEXTcube WWW was started on) because the man-machine interface had problems (handwriting recognition), just like the windows XP/Vista/7 tablets. Great thing about iPhone was the capacitive touchscreen with multitouch, same goes for the iPad.
@Rui, the thing is voice alone present innumerable obstacles, both technical and practical, gestures are maybe even worse, not that there isn't use for both. Eye tracking and further on direct man-machine interaction on a neurological level is the killer feature for augmented reality.
And thus we come into the realm of the posthuman.
Posted by: tcb | April 12, 2012 at 12:28 PM
@tcb Voice on the glasses is the Google/Siri input, because you won't be typing on air, i guess, and that's were the current tech in deployment is heading. I think one of the problems of AR is physical interaction, you don't get a natural action-reaction experience by simply touching air. Physical interaction is already on second stage with mobile: first the soft keys on feature phones, now the touchscreens. With touch feedback we'll be feeling water ripples on CG water on iPads. Sony and Nintendo don't buy solely on Kinect, because they know that Kinect and physical accessories -like guns and wand controllers- are better used together. I think the guys the e-motive brain headset are still just doing one part of the neurological system by scanning the brain to control machines. Being able to inject thoughts in the brain, is a step still faraway (http://goo.gl/9Q1fr) Could that.. emulate physical interaction with the AR world? :) It's also interesting to note the absence of talk on projection display. I remember NTT DoCoMo videos of day light "holograms" a few years ago, I wonder whats the current state of technology right now.
Posted by: Rui Nunes | April 12, 2012 at 01:07 PM
@tcb and @Rui
Interaction(s) with the AR device will be multimodal, simply out of necessity. I'm sure you've seen the popular videos like Jeff Han and his multitouch wall, where he talks about how we really need some surface to interact with to be comfortable, hence the wall. Or this TED talk ( http://www.ted.com/talks/lang/en/pattie_maes_demos_the_sixth_sense.html ) of SixthSense, which is another great concept (and, by the way, open source so anybody could implement it). I'm not really convinced that goggles/glasses are the only or even the best way to implement AR, and in fact I believe we'll move towards a combination of multiple solutions. Perhaps a combination of goggles, a projector + camera and a smartphone will be the killer, but it is too early to tell.
Another interesting rumor is Google Majel, which IMO is certain to play a key role in Google's AR development. Same for Apple and Siri. Actually, especially with regards to Apple, we should keep a very keen eye on the little things, as Apple's strategy is to build their system one piece at a time. So if we take AR as the goal, and look at how the things Apple is doing now could be used to implement an AR system, we might get some clues. It's kind of hiding things in plain sight, really. Or disguising them as something different.
Posted by: Mikko Martikainen | April 13, 2012 at 08:26 AM
What is love?
Is a wonderful addition: a miss with a miss, 15 will be able to become the moon.
Are an extraordinary hearing: Even across the mountains, but also exciting to hear each other's heartbeat.
Posted by: Nike Ken Griffey Jr Kids | May 02, 2012 at 03:05 AM
I would think that glasses with a combination of voice control, eye tracking and a minified kinect to allow for gesture control of AR would be the way to go
Posted by: tablet pc | July 05, 2012 at 10:31 AM
What is love?
Posted by: Super Car | March 06, 2013 at 02:12 PM