Heroes fully embodies the transformations taking place in entertainment: it is moving from an appointment medium, toward an engagement medium. The content of the show is not restricted to television, but unfolds across several media platforms. The show is also a blur/hybrid of cult media and mainstream media. Embedded media: "9th Wonders" comic book and website has significant narrative functions: it flushes out minor characters in greater depth and helps us understand new characters; provides key pieces of backstory not on air; and effectively enhances and expands experience of viewer.
Came from the opening remarks at the Convergence Consortium Conference
Heroes Evolutions is a digital extension of the series released on January 19, 2007 which explores the Heroes universe and provides clues to the show's mythology. I can even make my own hero Interestingly NBC direct fans to what they consider to be the best fan sites.
Heroes fans are the best fans a television show can have. Here's just a few of the great fan sites from around the web.
Fans sites are heroes clues - Got Heroes - The Marked
Heroes goes mobile: Gameloft released the first Heroes mobile game on October 5, 2007. It consists of 8 levels and playable characters includes Hiro Nakamura, Niki Sanders and Peter Petrelli. All three characters are played in their present and future forms as shown in "Five Years Gone". The mobile game has released the names of several members of the Original 12, including Arthur Petrelli (father of Nathan and Peter) and Maury Parkman
This is all very different to broadcast epics like Civilisation
by 2012 25% of Entertainment will be made by us and perhaps The great TV shows of the 21st Century will be made for the networked and connected generation (Gen-C) Heroes is definitely in that mold.
Also Bebo and the Lost Generation. Oh you mean Generation "C"
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